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<span id="openzim-page-title" class="mw-page-title-main"><i>V-Rally</i> (video game)</span>
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</style><table class="infobox ib-video-game hproduct"><tbody><tr><th colspan="2" class="infobox-above fn">V-Rally</th></tr><tr><td colspan="2" class="infobox-image"><div class="infobox-caption">European PlayStation cover art</div></td></tr><tr><th scope="row" class="infobox-label"><a href="Video_game_developer" title="Video game developer">Developer(s)</a></th><td class="infobox-data"><a href="Atari_SA" title="Atari SA">Infogrames Multimedia</a><sup id="cite_ref-1" class="reference"><a href="#cite_note-1"><span class="cite-bracket">[</span>a<span class="cite-bracket">]</span></a></sup></td></tr><tr><th scope="row" class="infobox-label"><a href="Video_game_publisher" title="Video game publisher">Publisher(s)</a></th><td class="infobox-data"><b>PlayStation</b><style data-mw-deduplicate="TemplateStyles:r1126788409">
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</style><div class="plainlist"><ul><li><span style="font-size:97%;"><a href="Europe" title="Europe">EU</a>:</span> Infogrames Multimedia</li><li><span style="font-size:97%;"><a href="North_America" title="North America">NA</a>:</span> <a href="Electronic_Arts" title="Electronic Arts">Electronic Arts</a></li></ul></div><b>Game Boy</b><div class="plainlist"><ul><li><span style="font-size:97%;"><a href="Europe" title="Europe">EU</a>:</span> <a href="Ocean_Software" title="Ocean Software">Ocean</a></li></ul></div><b>Other platforms</b><br><a href="Atari_SA" title="Atari SA">Infogrames</a></td></tr><tr><th scope="row" class="infobox-label"><a href="Video_game_creative_director" class="mw-redirect" title="Video game creative director">Director(s)</a></th><td class="infobox-data">Stéphane Baudet</td></tr><tr><th scope="row" class="infobox-label"><a href="Video_game_programmer" title="Video game programmer">Programmer(s)</a></th><td class="infobox-data">David Nadal</td></tr><tr><th scope="row" class="infobox-label">Series</th><td class="infobox-data"><i><a href="V-Rally" title="V-Rally">V-Rally</a></i></td></tr><tr><th scope="row" class="infobox-label"><a href="Computing_platform" title="Computing platform">Platform(s)</a></th><td class="infobox-data"><a href="PlayStation_(console)" title="PlayStation (console)">PlayStation</a>, <a href="Game_Boy" title="Game Boy">Game Boy</a>, <a href="Nintendo_64" title="Nintendo 64">Nintendo 64</a>, <a href="Game_Boy_Color" title="Game Boy Color">Game Boy Color</a>, <a href="Microsoft_Windows" title="Microsoft Windows">Microsoft Windows</a>, <a href="Symbian" title="Symbian">Symbian</a></td></tr><tr><th scope="row" class="infobox-label">Release</th><td class="infobox-data"><div class="collapsible-list mw-collapsible mw-collapsed" style="text-align: left;">
<div style="line-height: 1.6em; font-weight: bold;"><div><style data-mw-deduplicate="TemplateStyles:r886047488">
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</style><span class="nobold">4 July 1997</span></div></div>
<ul class="mw-collapsible-content" style="margin-top: 0; margin-bottom: 0; line-height: inherit; list-style: none; margin-left: 0;"><li style="line-height: inherit; margin: 0"><b>PlayStation</b><br><div class="plainlist"><ul><li><span style="font-size:97%;"><a href="Europe" title="Europe">EU</a>:</span> 4 July 1997</li><li><span style="font-size:97%;"><a href="North_America" title="North America">NA</a>:</span> 4 November 1997</li></ul></div><b>Game Boy</b><br><div class="plainlist"><ul><li><span style="font-size:97%;"><a href="Europe" title="Europe">EU</a>:</span> 3 July 1998</li></ul></div><b>Nintendo 64</b><br><div class="plainlist"><ul><li><span style="font-size:97%;"><a href="Europe" title="Europe">EU</a>:</span> 11 December 1998</li><li><span style="font-size:97%;"><a href="North_America" title="North America">NA</a>:</span> 15 September 1999</li></ul></div><b>Game Boy Color</b><br><div class="plainlist"><ul><li><span style="font-size:97%;"><a href="Europe" title="Europe">EU</a>:</span> 9 April 1999</li><li><span style="font-size:97%;"><a href="North_America" title="North America">NA</a>:</span> 4 June 1999</li></ul></div><b>Microsoft Windows</b><br><div class="plainlist"><ul><li><span style="font-size:97%;"><a href="Europe" title="Europe">EU</a>:</span> June 1999</li></ul></div></li></ul>
</div></td></tr><tr><th scope="row" class="infobox-label"><a href="Video_game_genre" title="Video game genre">Genre(s)</a></th><td class="infobox-data"><a href="Racing_video_game" class="mw-redirect" title="Racing video game">Racing</a></td></tr><tr><th scope="row" class="infobox-label">Mode(s)</th><td class="infobox-data"><a href="Single-player_video_game" title="Single-player video game">Single-player</a>, <a href="Multiplayer_video_game" title="Multiplayer video game">multiplayer</a></td></tr></tbody></table>
<p><i><b>V-Rally</b></i><sup id="cite_ref-2" class="reference"><a href="#cite_note-2"><span class="cite-bracket">[</span>b<span class="cite-bracket">]</span></a></sup> is a <a href="Racing_video_game" class="mw-redirect" title="Racing video game">racing video game</a> developed by <a href="Atari_SA" title="Atari SA">Infogrames Multimedia</a> and released for the <a href="PlayStation_(console)" title="PlayStation (console)">PlayStation</a> console in 1997. The first game in the <i><a href="V-Rally" title="V-Rally">V-Rally</a></i> series, it is based on the <a href="1998_World_Rally_Championship" title="1998 World Rally Championship">1997</a> and <a href="1998_World_Rally_Championship" title="1998 World Rally Championship">1998 World Rally Championship</a> seasons, and features officially licensed cars and tracks inspired by real locations of rally events. Players drive <a href="Rallying" title="Rallying">rally</a> cars through a series of stages spread over eight different locations, ranging from European countries like <a href="England" title="England">England</a>, <a href="Spain" title="Spain">Spain</a> or <a href="Sweden" title="Sweden">Sweden</a>, to island countries such as <a href="Indonesia" title="Indonesia">Indonesia</a> and <a href="New_Zealand" title="New Zealand">New Zealand</a>. As a <a href="Sim_racing" title="Sim racing">simulation</a> game, <i>V-Rally</i> places a strong emphasis on replicating the behavior physics of real cars and generally requires more practice than <a href="Arcade_game" title="Arcade game">arcade</a>-style racers.
</p><p>The game was developed over the course of nearly two years by a team that would later be known as <a href="Eden_Games" title="Eden Games">Eden Studios</a>. Former rally world champion <a href="Ari_Vatanen" title="Ari Vatanen">Ari Vatanen</a> worked on the game as a technical consultant,<sup id="cite_ref-3" class="reference"><a href="#cite_note-3"><span class="cite-bracket">[</span>1<span class="cite-bracket">]</span></a></sup> giving the developers insight on how the cars should handle collisions and drifts. Upon release, the game was critically and commercially successful in Europe, selling more than two million copies as of November 1998. However, the game was not very successful in North America. Critics generally praised its large number of tracks and challenging yet rewarding gameplay, but some criticized its overly-sensitive and difficult controls. After its release on the PlayStation console, <i>V-Rally</i> was <a href="Porting" title="Porting">ported</a> to multiple platforms, including the <a href="Nintendo_64" title="Nintendo 64">Nintendo 64</a>, <a href="Game_Boy_Color" title="Game Boy Color">Game Boy Color</a>, and <a href="Microsoft_Windows" title="Microsoft Windows">Microsoft Windows</a>. A sequel, <i><a href="V-Rally_2" title="V-Rally 2">V-Rally 2</a></i>, was released in 1999.
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<div class="mw-heading mw-heading2"><h2 id="Gameplay">Gameplay</h2></div>
<p><i>V-Rally</i> is a <a href="Racing_video_game" class="mw-redirect" title="Racing video game">racing</a> <a href="Sim_racing" title="Sim racing">simulation</a> game where players drive <a href="Rallying" title="Rallying">rally</a> cars through a series of <a href="Special_stage_(rallying)" title="Special stage (rallying)">stages</a> or tracks.<sup id="cite_ref-CVG_review_4-0" class="reference"><a href="#cite_note-CVG_review-4"><span class="cite-bracket">[</span>2<span class="cite-bracket">]</span></a></sup> The game places a strong emphasis on replicating the behavior physics of real cars and generally requires more practice than <a href="Arcade_game" title="Arcade game">arcade</a>-style racers.<sup id="cite_ref-CVG_review_4-1" class="reference"><a href="#cite_note-CVG_review-4"><span class="cite-bracket">[</span>2<span class="cite-bracket">]</span></a></sup> Aspects such as the weather conditions, the road surfaces, and the <a href="Drive_wheel" title="Drive wheel">drive wheel</a> configurations have a significant impact on the car handling.<sup id="cite_ref-CVG_review_4-2" class="reference"><a href="#cite_note-CVG_review-4"><span class="cite-bracket">[</span>2<span class="cite-bracket">]</span></a></sup> Weather conditions include rain and snow, while road surfaces range from asphalt to gravel or dirt.<sup id="cite_ref-IGN_review_5-0" class="reference"><a href="#cite_note-IGN_review-5"><span class="cite-bracket">[</span>3<span class="cite-bracket">]</span></a></sup> Races can take place at night or during the day.<sup id="cite_ref-CVG_review_4-3" class="reference"><a href="#cite_note-CVG_review-4"><span class="cite-bracket">[</span>2<span class="cite-bracket">]</span></a></sup> The game features both <a href="Kit_car" title="Kit car">Kit Cars</a> and <a href="World_Rally_Car" title="World Rally Car">World Rally Cars</a> for players to choose from. Kit Cars are <a href="Two-wheel_drive" title="Two-wheel drive">two-wheel drive</a> and include cars such as the <a href="Peugeot_306_Maxi" class="mw-redirect" title="Peugeot 306 Maxi">Peugeot 306 Maxi</a> or <a href="Renault_Maxi_Megane" class="mw-redirect" title="Renault Maxi Megane">Renault Maxi Megane</a>, while World Rally Cars are <a href="Four-wheel_drive" title="Four-wheel drive">four-wheel drive</a> and include cars such as the <a href="Subaru_Impreza_WRC" title="Subaru Impreza WRC">Subaru Impreza WRC</a> or <a href="Mitsubishi_Lancer_WRC" title="Mitsubishi Lancer WRC">Mitsubishi Lancer WRC</a>.<sup id="cite_ref-HobbyConsolas_review_6-0" class="reference"><a href="#cite_note-HobbyConsolas_review-6"><span class="cite-bracket">[</span>4<span class="cite-bracket">]</span></a></sup> Before starting a race, players have the option to tweak their car setup with tighter suspensions, quicker gear ratios, <a href="Understeer_and_oversteer" title="Understeer and oversteer">understeer or oversteer</a> sensitivity, and choice of <a href="Manual_transmission" title="Manual transmission">manual</a> or <a href="Automatic_transmission" title="Automatic transmission">automatic transmission</a>.<sup id="cite_ref-NA_Manual_7-0" class="reference"><a href="#cite_note-NA_Manual-7"><span class="cite-bracket">[</span>5<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-EGM_preview_8-0" class="reference"><a href="#cite_note-EGM_preview-8"><span class="cite-bracket">[</span>6<span class="cite-bracket">]</span></a></sup>
</p><p>The game features three gameplay modes: Arcade, Championship, and Time Trial.<sup id="cite_ref-IGN_review_5-1" class="reference"><a href="#cite_note-IGN_review-5"><span class="cite-bracket">[</span>3<span class="cite-bracket">]</span></a></sup> In Arcade, players race against opponents controlled by the game's <a href="Artificial_intelligence_in_video_games" title="Artificial intelligence in video games">artificial intelligence</a> in three series of stages. Each series must be completed in a linear fashion and its stages have multiple checkpoints that must be reached in a specified time. Players start with three credits and, if they lose a stage or fail to reach a checkpoint, they will lose one credit. If players run out of credits, the game will be <a href="Game_over" title="Game over">over</a>. Players can get additional credits by winning individual stages.<sup id="cite_ref-NA_Manual_7-1" class="reference"><a href="#cite_note-NA_Manual-7"><span class="cite-bracket">[</span>5<span class="cite-bracket">]</span></a></sup> Championship is similar to Arcade, but stages have no checkpoints and players are awarded points based on the rank they finish courses. The game offers more than 40 stages spread over eight different locations,<sup id="cite_ref-EGM_preview_8-1" class="reference"><a href="#cite_note-EGM_preview-8"><span class="cite-bracket">[</span>6<span class="cite-bracket">]</span></a></sup> ranging from European countries like <a href="England" title="England">England</a>, <a href="Spain" title="Spain">Spain</a> or <a href="Sweden" title="Sweden">Sweden</a>, to island countries such as <a href="Indonesia" title="Indonesia">Indonesia</a> and <a href="New_Zealand" title="New Zealand">New Zealand</a>.<sup id="cite_ref-CVG_review_4-4" class="reference"><a href="#cite_note-CVG_review-4"><span class="cite-bracket">[</span>2<span class="cite-bracket">]</span></a></sup> Time Trial allows players to race on any stage and record the fastest lap time.<sup id="cite_ref-NA_Manual_7-2" class="reference"><a href="#cite_note-NA_Manual-7"><span class="cite-bracket">[</span>5<span class="cite-bracket">]</span></a></sup> All three modes support one or two players. If two players compete against each other, a <a href="Split_screen_(computer_graphics)" class="mw-redirect" title="Split screen (computer graphics)">split screen</a> feature is used.<sup id="cite_ref-GameRev_review_9-0" class="reference"><a href="#cite_note-GameRev_review-9"><span class="cite-bracket">[</span>7<span class="cite-bracket">]</span></a></sup>
</p>
<div class="mw-heading mw-heading2"><h2 id="Development_and_release">Development and release</h2></div>
<p><i>V-Rally</i> was developed for the <a href="PlayStation_(console)" title="PlayStation (console)">PlayStation</a> console by an <a href="Atari_SA" title="Atari SA">Infogrames</a> team based in <a href="Lyon" title="Lyon">Lyon</a>, France.<sup id="cite_ref-HobbyConsolas_interview_10-0" class="reference"><a href="#cite_note-HobbyConsolas_interview-10"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup> This team, composed of 20 full-time people, would later be known as <a href="Eden_Games" title="Eden Games">Eden Studios</a>.<sup id="cite_ref-N64_preview_11-0" class="reference"><a href="#cite_note-N64_preview-11"><span class="cite-bracket">[</span>9<span class="cite-bracket">]</span></a></sup> Because the PlayStation <a href="Software_development_kit" title="Software development kit">development kits</a> did not cover the requirements needed for the game, the developers decided to create their own programming tools, including the <a href="Game_engine" title="Game engine">game engine</a>.<sup id="cite_ref-HobbyConsolas_interview_10-1" class="reference"><a href="#cite_note-HobbyConsolas_interview-10"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup> The game's environments and cars are fully rendered in <a href="3D_computer_graphics" title="3D computer graphics">3D</a>, while the <a href="Gouraud_shading" title="Gouraud shading">Gouraud shading</a> method was used to give 3D objects a smoother surface.<sup id="cite_ref-Consoles_+_preview_12-0" class="reference"><a href="#cite_note-Consoles_+_preview-12"><span class="cite-bracket">[</span>10<span class="cite-bracket">]</span></a></sup> All the cars that are featured in the game were officially licensed, including their stickers.<sup id="cite_ref-HobbyConsolas_preview_13-0" class="reference"><a href="#cite_note-HobbyConsolas_preview-13"><span class="cite-bracket">[</span>11<span class="cite-bracket">]</span></a></sup> Former rally world champion <a href="Ari_Vatanen" title="Ari Vatanen">Ari Vatanen</a> gave the developers insight on how the cars should handle collisions and drifts.<sup id="cite_ref-FunGen_preview_14-0" class="reference"><a href="#cite_note-FunGen_preview-14"><span class="cite-bracket">[</span>12<span class="cite-bracket">]</span></a></sup> Vatanen noted that, although each car practically features the same control concepts, there are significant differences between two-wheel drive and four-wheel drive vehicles.<sup id="cite_ref-HobbyConsolas_interview_10-2" class="reference"><a href="#cite_note-HobbyConsolas_interview-10"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup> The game supports the <a href="NeGcon" title="NeGcon">NeGcon</a> controller by <a href="Namco" title="Namco">Namco</a>, allowing players to steer their car around curves in an analog manner.<sup id="cite_ref-HobbyConsolas_preview_13-1" class="reference"><a href="#cite_note-HobbyConsolas_preview-13"><span class="cite-bracket">[</span>11<span class="cite-bracket">]</span></a></sup>
</p><p>Originally, the game was intended to feature a <a href="Level_editor" title="Level editor">level editor</a> where players could create their own tracks by modifying variables such as road surface, road curves, and weather conditions.<sup id="cite_ref-HobbyConsolas_interview_10-3" class="reference"><a href="#cite_note-HobbyConsolas_interview-10"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup> It would take the PlayStation between 30 and 60 seconds to render these tracks, which could be saved in a <a href="Memory_card" title="Memory card">memory card</a>. This option would allow players to update their game with additional tracks.<sup id="cite_ref-HobbyConsolas_interview_10-4" class="reference"><a href="#cite_note-HobbyConsolas_interview-10"><span class="cite-bracket">[</span>8<span class="cite-bracket">]</span></a></sup> Eventually, an editor would be included in the 1999 sequel <i><a href="V-Rally_2" title="V-Rally 2">V-Rally 2</a></i>.<sup id="cite_ref-GSpot_VR2_review_15-0" class="reference"><a href="#cite_note-GSpot_VR2_review-15"><span class="cite-bracket">[</span>13<span class="cite-bracket">]</span></a></sup> Although the game's tracks are fictitious, they were inspired by real locations of rally events, such as the Rally <a href="Costa_Brava" title="Costa Brava">Costa Brava</a> in Spain.<sup id="cite_ref-FunGen_preview_14-1" class="reference"><a href="#cite_note-FunGen_preview-14"><span class="cite-bracket">[</span>12<span class="cite-bracket">]</span></a></sup> With the use of the <a href="PlayStation_Link_Cable" title="PlayStation Link Cable">PlayStation Link Cable</a>, a 4 player multiplayer mode was initially planned. Similarly, developers considered the possibility of adding a <a href="Rear-view_mirror" class="mw-redirect" title="Rear-view mirror">rear-view mirror</a> to the <a href="Head-up_display_(video_gaming)" class="mw-redirect" title="Head-up display (video gaming)">HUD</a>, but it was ultimately discarded due to the memory constraints of the PlayStation hardware.<sup id="cite_ref-HobbyConsolas_preview_13-2" class="reference"><a href="#cite_note-HobbyConsolas_preview-13"><span class="cite-bracket">[</span>11<span class="cite-bracket">]</span></a></sup> The game's <a href="Hard_rock" title="Hard rock">hard rock</a> score was recorded at the Moby Dick club in <a href="Madrid" title="Madrid">Madrid</a>.<sup id="cite_ref-HobbyConsolas_preview_13-3" class="reference"><a href="#cite_note-HobbyConsolas_preview-13"><span class="cite-bracket">[</span>11<span class="cite-bracket">]</span></a></sup> The game had a development budget of $2 million and its development took two years to complete.<sup id="cite_ref-Budget_16-0" class="reference"><a href="#cite_note-Budget-16"><span class="cite-bracket">[</span>14<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-HobbyConsolas_preview_13-4" class="reference"><a href="#cite_note-HobbyConsolas_preview-13"><span class="cite-bracket">[</span>11<span class="cite-bracket">]</span></a></sup> The V in the game's title stands for "Virtual".<sup id="cite_ref-N64_preview_11-1" class="reference"><a href="#cite_note-N64_preview-11"><span class="cite-bracket">[</span>9<span class="cite-bracket">]</span></a></sup>
</p><p>Based on the <a href="1997_World_Rally_Championship" title="1997 World Rally Championship">1997 World Rally Championship</a>,<sup id="cite_ref-Consoles_+_review_17-0" class="reference"><a href="#cite_note-Consoles_+_review-17"><span class="cite-bracket">[</span>15<span class="cite-bracket">]</span></a></sup> <i>V-Rally</i> was first released in Europe on 4 July 1997 as <i>V-Rally: 97 Championship Edition</i>.<sup id="cite_ref-Edge_review_18-0" class="reference"><a href="#cite_note-Edge_review-18"><span class="cite-bracket">[</span>16<span class="cite-bracket">]</span></a></sup> Later that September, the game's European distributor <a href="Ocean_Software" title="Ocean Software">Ocean</a> sold the North American publishing rights to <a href="Electronic_Arts" title="Electronic Arts">Electronic Arts</a>.<sup id="cite_ref-NA_release_19-0" class="reference"><a href="#cite_note-NA_release-19"><span class="cite-bracket">[</span>17<span class="cite-bracket">]</span></a></sup> Although the game has no connection to Electronic Arts' <i><a href="Need_for_Speed" title="Need for Speed">Need for Speed</a></i> series,<sup id="cite_ref-GSpot_review_20-0" class="reference"><a href="#cite_note-GSpot_review-20"><span class="cite-bracket">[</span>18<span class="cite-bracket">]</span></a></sup> the company released the game as <i>Need for Speed: V-Rally</i> in North America on 4 November.<sup id="cite_ref-NA_release_19-1" class="reference"><a href="#cite_note-NA_release-19"><span class="cite-bracket">[</span>17<span class="cite-bracket">]</span></a></sup> A likely reason for the title change was to draw more attention to the American market,<sup id="cite_ref-NA_release_19-2" class="reference"><a href="#cite_note-NA_release-19"><span class="cite-bracket">[</span>17<span class="cite-bracket">]</span></a></sup> as it was classified that rally racing was a much more popular sport in Europe than it was in America.<sup id="cite_ref-IGN_review_5-2" class="reference"><a href="#cite_note-IGN_review-5"><span class="cite-bracket">[</span>3<span class="cite-bracket">]</span></a></sup> The North American version includes the <a href="Toyota_Corolla_WRC" title="Toyota Corolla WRC">Toyota Corolla WRC</a> as a new car.<sup id="cite_ref-NA_release_19-3" class="reference"><a href="#cite_note-NA_release-19"><span class="cite-bracket">[</span>17<span class="cite-bracket">]</span></a></sup> In 1998, the game was re-released as <i>V-Rally: Championship Edition</i> under the <a href="PlayStation_Platinum" class="mw-redirect" title="PlayStation Platinum">Platinum</a> line. This version of the game supports the <a href="DualShock" title="DualShock">DualShock</a> controller and includes the Toyota Corolla WRC from the North American version.<sup id="cite_ref-Platinum_version_21-0" class="reference"><a href="#cite_note-Platinum_version-21"><span class="cite-bracket">[</span>19<span class="cite-bracket">]</span></a></sup> In 2002, a version that comes bundled with <i><a href="Eagle_One%3A_Harrier_Attack" title="Eagle One: Harrier Attack">Eagle One: Harrier Attack</a></i> was also released.<sup id="cite_ref-22" class="reference"><a href="#cite_note-22"><span class="cite-bracket">[</span>20<span class="cite-bracket">]</span></a></sup>
</p>
<div class="mw-heading mw-heading2"><h2 id="Reception">Reception</h2></div>
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</style><div role="complementary" class="video-game-reviews skin-invert vgr-single"><div class="vgr-title">Reception</div><table class="vgr-aggregators wikitable"><caption>Aggregate score</caption><tbody><tr class="vgr-hrow"><th scope="col">Aggregator</th><th scope="col">Score</th></tr><tr><td class="vgr-center"><a href="GameRankings" title="GameRankings">GameRankings</a></td><td>73%<sup id="cite_ref-GameRankings_23-0" class="reference"><a href="#cite_note-GameRankings-23"><span class="cite-bracket">[</span>21<span class="cite-bracket">]</span></a></sup></td></tr></tbody></table><table class="vgr-reviews wikitable"><caption class="vgr-stacked">Review scores</caption><tbody><tr class="vgr-hrow"><th scope="col">Publication</th><th scope="col">Score</th></tr><tr><td class="vgr-center"><i>Consoles +</i></td><td>95/100<sup id="cite_ref-Consoles_+_review_17-1" class="reference"><a href="#cite_note-Consoles_+_review-17"><span class="cite-bracket">[</span>15<span class="cite-bracket">]</span></a></sup></td></tr><tr><td class="vgr-center"><i><a href="Computer_and_Video_Games" title="Computer and Video Games">Computer and Video Games</a></i></td><td><span role="img" style="white-space:nowrap" title="4/5 stars"><span typeof="mw:File"><span title="4/5 stars"></span></span><span typeof="mw:File"><span></span></span><span typeof="mw:File"><span></span></span><span typeof="mw:File"><span></span></span><span typeof="mw:File"><span></span></span></span><sup id="cite_ref-CVG_review_4-5" class="reference"><a href="#cite_note-CVG_review-4"><span class="cite-bracket">[</span>2<span class="cite-bracket">]</span></a></sup></td></tr><tr><td class="vgr-center"><i><a href="Edge_(magazine)" title="Edge (magazine)">Edge</a></i></td><td>8/10<sup id="cite_ref-Edge_review_18-1" class="reference"><a href="#cite_note-Edge_review-18"><span class="cite-bracket">[</span>16<span class="cite-bracket">]</span></a></sup></td></tr><tr><td class="vgr-center"><i><a href="Electronic_Gaming_Monthly" title="Electronic Gaming Monthly">Electronic Gaming Monthly</a></i></td><td>4.75/10<sup id="cite_ref-EGM_review_24-0" class="reference"><a href="#cite_note-EGM_review-24"><span class="cite-bracket">[</span>22<span class="cite-bracket">]</span></a></sup></td></tr><tr><td class="vgr-center"><i><a href="GameRevolution" class="mw-redirect" title="GameRevolution">GameRevolution</a></i></td><td>B+<sup id="cite_ref-GameRev_review_9-1" class="reference"><a href="#cite_note-GameRev_review-9"><span class="cite-bracket">[</span>7<span class="cite-bracket">]</span></a></sup></td></tr><tr><td class="vgr-center"><i><a href="GameSpot" title="GameSpot">GameSpot</a></i></td><td>5.4/10<sup id="cite_ref-GSpot_review_20-1" class="reference"><a href="#cite_note-GSpot_review-20"><span class="cite-bracket">[</span>18<span class="cite-bracket">]</span></a></sup></td></tr><tr><td class="vgr-center"><i><a href="HobbyConsolas" title="HobbyConsolas">HobbyConsolas</a></i></td><td>94/100<sup id="cite_ref-HobbyConsolas_review_6-1" class="reference"><a href="#cite_note-HobbyConsolas_review-6"><span class="cite-bracket">[</span>4<span class="cite-bracket">]</span></a></sup></td></tr><tr><td class="vgr-center"><i><a href="IGN" title="IGN">IGN</a></i></td><td>8/10<sup id="cite_ref-IGN_review_5-3" class="reference"><a href="#cite_note-IGN_review-5"><span class="cite-bracket">[</span>3<span class="cite-bracket">]</span></a></sup></td></tr><tr><td class="vgr-center"><i><a href="PlayStation_Official_Magazine_%E2%80%93_UK" title="PlayStation Official Magazine – UK">PlayStation Official Magazine – UK</a></i></td><td>9/10<sup id="cite_ref-OPMUK_review_25-0" class="reference"><a href="#cite_note-OPMUK_review-25"><span class="cite-bracket">[</span>23<span class="cite-bracket">]</span></a></sup></td></tr></tbody></table></div>
<p>In Europe, <i>V-Rally</i> received very positive reviews from critics, who compared it favorably to <i><a href="Sega_Rally_Championship" title="Sega Rally Championship">Sega Rally Championship</a></i>, praising its large number of tracks and challenging yet rewarding gameplay.<sup id="cite_ref-HobbyConsolas_review_6-2" class="reference"><a href="#cite_note-HobbyConsolas_review-6"><span class="cite-bracket">[</span>4<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-OPMUK_review_25-1" class="reference"><a href="#cite_note-OPMUK_review-25"><span class="cite-bracket">[</span>23<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-CVG_review_4-6" class="reference"><a href="#cite_note-CVG_review-4"><span class="cite-bracket">[</span>2<span class="cite-bracket">]</span></a></sup> <i><a href="Official_U.S._PlayStation_Magazine" title="Official U.S. PlayStation Magazine">Official U.S. PlayStation Magazine</a></i> described <i>V-Rally</i> as "a huge game, by far the most comprehensive racer on [the PlayStation] or any other platform since <a href="Psygnosis" title="Psygnosis">Psygnosis</a>' <i><a href="Formula_1_(video_game)" title="Formula 1 (video game)">F1</a></i>",<sup id="cite_ref-OPMUK_review_25-2" class="reference"><a href="#cite_note-OPMUK_review-25"><span class="cite-bracket">[</span>23<span class="cite-bracket">]</span></a></sup> while <i><a href="Edge_(magazine)" title="Edge (magazine)">Edge</a></i> credited it for adopting a different style from other PlayStation racing games such as <i><a href="Rage_Racer" title="Rage Racer">Rage Racer</a></i>, a market the magazine considered overcrowded at the time.<sup id="cite_ref-Edge_review_18-2" class="reference"><a href="#cite_note-Edge_review-18"><span class="cite-bracket">[</span>16<span class="cite-bracket">]</span></a></sup> Editors of the French video game magazine <i>Consoles +</i> considered <i>V-Rally</i> the most effective rally simulation game they had ever played.<sup id="cite_ref-Consoles_+_review_17-2" class="reference"><a href="#cite_note-Consoles_+_review-17"><span class="cite-bracket">[</span>15<span class="cite-bracket">]</span></a></sup>
</p><p><i><a href="Computer_and_Video_Games" title="Computer and Video Games">Computer and Video Games</a></i> editors felt that the simulation aspects give <i>V-Rally</i> a lot of depth, but remarked that the game is not as instantly accessible as <i>Sega Rally</i> and that its highly sensitive controls can frustrate some players. They also considered <i>V-Rally</i> a more attractive game due to its better-looking graphics, which were highlighted for their details and long <a href="Draw_distance" title="Draw distance">draw distance</a>.<sup id="cite_ref-CVG_review_4-7" class="reference"><a href="#cite_note-CVG_review-4"><span class="cite-bracket">[</span>2<span class="cite-bracket">]</span></a></sup> The <a href="Replay_value" title="Replay value">replay value</a> was seen as one of the game's strongest points, mainly because of the variety of tracks and weather conditions.<sup id="cite_ref-Consoles_+_review_17-3" class="reference"><a href="#cite_note-Consoles_+_review-17"><span class="cite-bracket">[</span>15<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-HobbyConsolas_review_6-3" class="reference"><a href="#cite_note-HobbyConsolas_review-6"><span class="cite-bracket">[</span>4<span class="cite-bracket">]</span></a></sup> The Spanish video game magazine <i><a href="HobbyConsolas" title="HobbyConsolas">HobbyConsolas</a></i> noted the game's varied scenery, stating that each track offers unique challenges. The magazine said that, although it can take some time to get used to the controls, the effort is ultimately rewarding due to the game's "impressive" sense of speed.<sup id="cite_ref-HobbyConsolas_review_6-4" class="reference"><a href="#cite_note-HobbyConsolas_review-6"><span class="cite-bracket">[</span>4<span class="cite-bracket">]</span></a></sup>
</p><p>In North America, reviews were generally not as positive.<sup id="cite_ref-EGM_review_24-1" class="reference"><a href="#cite_note-EGM_review-24"><span class="cite-bracket">[</span>22<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-GSpot_review_20-2" class="reference"><a href="#cite_note-GSpot_review-20"><span class="cite-bracket">[</span>18<span class="cite-bracket">]</span></a></sup> <i><a href="GameSpot" title="GameSpot">GameSpot</a></i> condemned the controls, saying that the cars "spin out much, much too easily, and even with understeering turned all the way up in the options, the cars still tend to go wild". Although the website highlighted the game's "impressive" number of cars and tracks, especially when compared to most games of the time, it concluded that the game is not worth playing due to its "shoddy control".<sup id="cite_ref-GSpot_review_20-3" class="reference"><a href="#cite_note-GSpot_review-20"><span class="cite-bracket">[</span>18<span class="cite-bracket">]</span></a></sup> <i><a href="Electronic_Gaming_Monthly" title="Electronic Gaming Monthly">Electronic Gaming Monthly</a></i> editors agreed, describing the car physics and collision detection as wacky and unnatural.<sup id="cite_ref-EGM_review_24-2" class="reference"><a href="#cite_note-EGM_review-24"><span class="cite-bracket">[</span>22<span class="cite-bracket">]</span></a></sup> <i><a href="GamePro" title="GamePro">GamePro</a></i> instead asserted that "game control is responsive, but requires patience and practice, so arcade drivers will easily be frustrated". The reviewer concluded that <i>V-Rally</i> is more for hardcore rally enthusiasts than for the <i>Need for Speed</i> fanbase, but is a strong offering in that regard, citing its customization options, useful co-pilot voice, and detailed and smoothly scrolling graphics.<sup id="cite_ref-GamePro_review_26-0" class="reference"><a href="#cite_note-GamePro_review-26"><span class="cite-bracket">[</span>24<span class="cite-bracket">]</span></a></sup>
</p><p>Other publications were more positive towards the game.<sup id="cite_ref-IGN_review_5-4" class="reference"><a href="#cite_note-IGN_review-5"><span class="cite-bracket">[</span>3<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-GameRev_review_9-2" class="reference"><a href="#cite_note-GameRev_review-9"><span class="cite-bracket">[</span>7<span class="cite-bracket">]</span></a></sup> <i><a href="GameRevolution" class="mw-redirect" title="GameRevolution">GameRevolution</a></i> enjoyed the fact that weather conditions impact the gameplay experience, stressing that "once you understand that you actually need to use your brakes and concentrate on the race, the realism proves to be a great asset",<sup id="cite_ref-GameRev_review_9-3" class="reference"><a href="#cite_note-GameRev_review-9"><span class="cite-bracket">[</span>7<span class="cite-bracket">]</span></a></sup> while <i><a href="IGN" title="IGN">IGN</a></i> felt that the game was highly rewarding and fun, and that it is best experienced when played on higher difficulty settings.<sup id="cite_ref-IGN_review_5-5" class="reference"><a href="#cite_note-IGN_review-5"><span class="cite-bracket">[</span>3<span class="cite-bracket">]</span></a></sup>
</p>
<div class="mw-heading mw-heading3"><h3 id="Sales">Sales</h3></div>
<p>In Europe, <i>V-Rally</i> was a commercial success, selling 15,000 copies during its first weekend of release.<sup id="cite_ref-NA_release_19-4" class="reference"><a href="#cite_note-NA_release-19"><span class="cite-bracket">[</span>17<span class="cite-bracket">]</span></a></sup> In the UK, the game was a bestseller for three months,<sup id="cite_ref-UK_bestseller_27-0" class="reference"><a href="#cite_note-UK_bestseller-27"><span class="cite-bracket">[</span>25<span class="cite-bracket">]</span></a></sup> and in August 1998, the game received a "Gold" sales award from the Verband der Unterhaltungssoftware Deutschland,<sup id="cite_ref-VUD_1998_28-0" class="reference"><a href="#cite_note-VUD_1998-28"><span class="cite-bracket">[</span>26<span class="cite-bracket">]</span></a></sup> indicating sales of at least 100,000 units across Germany, Austria and Switzerland.<sup id="cite_ref-VUD_gold_plat_29-0" class="reference"><a href="#cite_note-VUD_gold_plat-29"><span class="cite-bracket">[</span>27<span class="cite-bracket">]</span></a></sup> As of November 1998, <i>V-Rally</i> had sold more than two million copies worldwide.<sup id="cite_ref-N64_preview_11-2" class="reference"><a href="#cite_note-N64_preview-11"><span class="cite-bracket">[</span>9<span class="cite-bracket">]</span></a></sup> It took home a "Gold" prize at the 1999 Milia festival in <a href="Cannes" title="Cannes">Cannes</a>, for revenues above €22 million in the European Union during 1998.<sup id="cite_ref-ECCSELL_Awards_30-0" class="reference"><a href="#cite_note-ECCSELL_Awards-30"><span class="cite-bracket">[</span>28<span class="cite-bracket">]</span></a></sup> In Australia, <i>V-Rally</i> sold nearly 100,000 copies in its first three months of release.<sup id="cite_ref-Budget_16-1" class="reference"><a href="#cite_note-Budget-16"><span class="cite-bracket">[</span>14<span class="cite-bracket">]</span></a></sup> By 2000, <i>V-Rally</i> had become the third best-selling PlayStation game of all time in France, behind only <i>Gran Turismo</i> and <i>Rayman</i>.<sup id="cite_ref-31" class="reference"><a href="#cite_note-31"><span class="cite-bracket">[</span>29<span class="cite-bracket">]</span></a></sup>
</p>
<div class="mw-heading mw-heading2"><h2 id="Ports_and_adaptations">Ports and adaptations</h2></div>
<p>After its release on the PlayStation console, <i>V-Rally</i> was <a href="Porting" title="Porting">ported</a> to multiple platforms. In early 1998, Infogrames hinted that Ocean was planning to release a <a href="Nintendo_64" title="Nintendo 64">Nintendo 64</a> version of the game.<sup id="cite_ref-N64_version_hinted_32-0" class="reference"><a href="#cite_note-N64_version_hinted-32"><span class="cite-bracket">[</span>30<span class="cite-bracket">]</span></a></sup> Presented at the 1998 <a href="European_Computer_Trade_Show" title="European Computer Trade Show">European Computer Trade Show</a> and later at the 1999 <a href="Nintendo_Space_World" title="Nintendo Space World">Nintendo Space World</a> show,<sup id="cite_ref-Edition_99_ECTS_33-0" class="reference"><a href="#cite_note-Edition_99_ECTS-33"><span class="cite-bracket">[</span>31<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-Edition_99_Space_World_34-0" class="reference"><a href="#cite_note-Edition_99_Space_World-34"><span class="cite-bracket">[</span>32<span class="cite-bracket">]</span></a></sup> the Nintendo 64 version, developed by Eden Studios and entitled <i>V-Rally: Edition '99</i>, was released in Europe on 11 December 1998,<sup id="cite_ref-Edition_99_European_release_35-0" class="reference"><a href="#cite_note-Edition_99_European_release-35"><span class="cite-bracket">[</span>33<span class="cite-bracket">]</span></a></sup> and in North America on 15 September 1999.<sup id="cite_ref-Edition_99_American_release_36-0" class="reference"><a href="#cite_note-Edition_99_American_release-36"><span class="cite-bracket">[</span>34<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-37" class="reference"><a href="#cite_note-37"><span class="cite-bracket">[</span>35<span class="cite-bracket">]</span></a></sup> It features several improvements over the original, including a revised physics engine for better vehicle feel and control,<sup id="cite_ref-Edition_99_ECTS_33-1" class="reference"><a href="#cite_note-Edition_99_ECTS-33"><span class="cite-bracket">[</span>31<span class="cite-bracket">]</span></a></sup> alongside updated vehicles based on the <a href="1998_World_Rally_Championship" title="1998 World Rally Championship">1998 World Rally Championship</a>.<sup id="cite_ref-N64_preview_11-3" class="reference"><a href="#cite_note-N64_preview-11"><span class="cite-bracket">[</span>9<span class="cite-bracket">]</span></a></sup> The game fits in a 96-<a href="Megabit" class="mw-redirect" title="Megabit">megabit</a> <a href="Nintendo_64_Game_Pak" title="Nintendo 64 Game Pak">cartridge</a>,<sup id="cite_ref-NP_N64_review_38-0" class="reference"><a href="#cite_note-NP_N64_review-38"><span class="cite-bracket">[</span>36<span class="cite-bracket">]</span></a></sup> but does not feature any music during gameplay.<sup id="cite_ref-IGN_N64_review_39-0" class="reference"><a href="#cite_note-IGN_N64_review-39"><span class="cite-bracket">[</span>37<span class="cite-bracket">]</span></a></sup> The Nintendo 64 version generally received more positive reviews in Europe<sup id="cite_ref-N64_review_40-0" class="reference"><a href="#cite_note-N64_review-40"><span class="cite-bracket">[</span>38<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-Consoles_+_N64_review_41-0" class="reference"><a href="#cite_note-Consoles_+_N64_review-41"><span class="cite-bracket">[</span>39<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-NAccion_N64_review_42-0" class="reference"><a href="#cite_note-NAccion_N64_review-42"><span class="cite-bracket">[</span>40<span class="cite-bracket">]</span></a></sup> than in North America.<sup id="cite_ref-NP_N64_review_38-1" class="reference"><a href="#cite_note-NP_N64_review-38"><span class="cite-bracket">[</span>36<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-IGN_N64_review_39-1" class="reference"><a href="#cite_note-IGN_N64_review-39"><span class="cite-bracket">[</span>37<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-GSpot_N64_review_43-0" class="reference"><a href="#cite_note-GSpot_N64_review-43"><span class="cite-bracket">[</span>41<span class="cite-bracket">]</span></a></sup> Criticism was targeted at its late draw-in graphics and floaty car physics, but some critics highlighted the fact that the game features more than 50 tracks.<sup id="cite_ref-NP_N64_review_38-2" class="reference"><a href="#cite_note-NP_N64_review-38"><span class="cite-bracket">[</span>36<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-IGN_N64_review_39-2" class="reference"><a href="#cite_note-IGN_N64_review-39"><span class="cite-bracket">[</span>37<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-GSpot_N64_review_43-1" class="reference"><a href="#cite_note-GSpot_N64_review-43"><span class="cite-bracket">[</span>41<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-N64_review_40-1" class="reference"><a href="#cite_note-N64_review-40"><span class="cite-bracket">[</span>38<span class="cite-bracket">]</span></a></sup> <i>IGN</i> remarked that the North American version would have been judged differently one year earlier, when well-received Nintendo 64 racing games such as <i><a href="World_Driver_Championship" title="World Driver Championship">World Driver Championship</a></i> or <i><a href="Beetle_Adventure_Racing" title="Beetle Adventure Racing">Beetle Adventure Racing</a></i> had yet to be released.<sup id="cite_ref-IGN_N64_review_39-3" class="reference"><a href="#cite_note-IGN_N64_review-39"><span class="cite-bracket">[</span>37<span class="cite-bracket">]</span></a></sup>
</p><p>A single-player, <a href="Handheld_game_console" title="Handheld game console">portable</a> adaptation for the original <a href="Game_Boy" title="Game Boy">Game Boy</a> was exclusively released in Europe in 3 July 1998, under Ocean.It features <a href="Pseudo_3D" class="mw-redirect" title="Pseudo 3D">pseudo 3D</a> graphics and the Arcade and Championship modes,<sup id="cite_ref-Total_GB_review_44-0" class="reference"><a href="#cite_note-Total_GB_review-44"><span class="cite-bracket">[</span>42<span class="cite-bracket">]</span></a></sup> with a total of four cars and ten tracks.<sup id="cite_ref-NAccion_GC_review_45-0" class="reference"><a href="#cite_note-NAccion_GC_review-45"><span class="cite-bracket">[</span>43<span class="cite-bracket">]</span></a></sup> An updated version of the Game Boy game was released for the <a href="Game_Boy_Color" title="Game Boy Color">Game Boy Color</a> in Europe on 9 April 1999 as <i>V-Rally: Championship Edition</i>,<sup id="cite_ref-JV_GBC_review_46-0" class="reference"><a href="#cite_note-JV_GBC_review-46"><span class="cite-bracket">[</span>44<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-NAccion_GCC_review_47-0" class="reference"><a href="#cite_note-NAccion_GCC_review-47"><span class="cite-bracket">[</span>45<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-48" class="reference"><a href="#cite_note-48"><span class="cite-bracket">[</span>46<span class="cite-bracket">]</span></a></sup> and in North America on 4 June as <i>V-Rally: Edition '99</i>.<sup id="cite_ref-IGN_GBC_review_49-0" class="reference"><a href="#cite_note-IGN_GBC_review-49"><span class="cite-bracket">[</span>47<span class="cite-bracket">]</span></a></sup><sup id="cite_ref-50" class="reference"><a href="#cite_note-50"><span class="cite-bracket">[</span>48<span class="cite-bracket">]</span></a></sup> Although the Game Boy Color version is not <a href="Backward_compatibility" title="Backward compatibility">backward compatible</a> with the Game Boy, it is essentially the same as the Game Boy version,<sup id="cite_ref-NAccion_GCC_review_47-1" class="reference"><a href="#cite_note-NAccion_GCC_review-47"><span class="cite-bracket">[</span>45<span class="cite-bracket">]</span></a></sup> but features colorful graphics and 20 tracks.<sup id="cite_ref-IGN_GBC_review_49-1" class="reference"><a href="#cite_note-IGN_GBC_review-49"><span class="cite-bracket">[</span>47<span class="cite-bracket">]</span></a></sup> Both versions were developed by <a href="VD-dev" title="VD-dev">Velez & Dubail</a>.<sup id="cite_ref-VD-dev_games_51-0" class="reference"><a href="#cite_note-VD-dev_games-51"><span class="cite-bracket">[</span>49<span class="cite-bracket">]</span></a></sup> A <a href="Microsoft_Windows" title="Microsoft Windows">Microsoft Windows</a> version, entitled <i>V-Rally: Multiplayer Championship Edition</i>, was released in Europe in June 1999.<sup id="cite_ref-Player_One_PC_review_52-0" class="reference"><a href="#cite_note-Player_One_PC_review-52"><span class="cite-bracket">[</span>50<span class="cite-bracket">]</span></a></sup> It is similar to the original PlayStation version, but features sharper textures and supports <a href="Online_game" title="Online game">online</a> play.<sup id="cite_ref-Player_One_PC_review_52-1" class="reference"><a href="#cite_note-Player_One_PC_review-52"><span class="cite-bracket">[</span>50<span class="cite-bracket">]</span></a></sup> A <a href="Symbian" title="Symbian">Symbian</a> version developed by Ideaworks3D was released for mobile phones such as the <a href="Sony_Ericsson_P800" title="Sony Ericsson P800">Sony Ericsson P800</a> and <a href="Sony_Ericsson_P900" title="Sony Ericsson P900">P900</a>.<sup id="cite_ref-Symbian_version_53-0" class="reference"><a href="#cite_note-Symbian_version-53"><span class="cite-bracket">[</span>51<span class="cite-bracket">]</span></a></sup>
</p>
<div class="mw-heading mw-heading2"><h2 id="Notes">Notes</h2></div>
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<div class="mw-references-wrap"><ol class="references">
<li id="cite_note-1"><span class="mw-cite-backlink"><b><a href="#cite_ref-1">^</a></b></span> <span class="reference-text"><a href="Eden_Games" title="Eden Games">Eden Studios</a> developed the Nintendo 64 version, <a href="VD-dev" title="VD-dev">Velez & Dubail</a> developed the Game Boy and Game Boy Color versions, and Ideaworks3D developed the Symbian version.</span>
</li>
<li id="cite_note-2"><span class="mw-cite-backlink"><b><a href="#cite_ref-2">^</a></b></span> <span class="reference-text">The game is also known as <i>V-Rally: 97 Championship Edition</i>, <i>Need for Speed: V-Rally</i>, <i>V-Rally: Championship Edition</i>, <i>V-Rally: Edition '99</i>, or <i>V-Rally: Multiplayer Championship Edition</i>, depending on the region or platform.</span>
</li>
</ol></div></div>
<div class="mw-heading mw-heading2"><h2 id="References">References</h2></div>
<div class="reflist">
<div class="mw-references-wrap mw-references-columns"><ol class="references">
<li id="cite_note-3"><span class="mw-cite-backlink"><b><a href="#cite_ref-3">^</a></b></span> <span class="reference-text"><style data-mw-deduplicate="TemplateStyles:r1238218222">
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/* end https://en.wikipedia.org/ */
</style><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://www.mobygames.com/game/playstation/need-for-speed-v-rally/credits">"Need for Speed: V-Rally (1997) PlayStation credits"</a>. <i>MobyGames</i><span class="reference-accessdate">. Retrieved <span class="nowrap">2022-08-14</span></span>.</cite></span>
</li>
<li id="cite_note-CVG_review-4"><span class="mw-cite-backlink">^ <a href="#cite_ref-CVG_review_4-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-CVG_review_4-1"><sup><i><b>b</b></i></sup></a> <a href="#cite_ref-CVG_review_4-2"><sup><i><b>c</b></i></sup></a> <a href="#cite_ref-CVG_review_4-3"><sup><i><b>d</b></i></sup></a> <a href="#cite_ref-CVG_review_4-4"><sup><i><b>e</b></i></sup></a> <a href="#cite_ref-CVG_review_4-5"><sup><i><b>f</b></i></sup></a> <a href="#cite_ref-CVG_review_4-6"><sup><i><b>g</b></i></sup></a> <a href="#cite_ref-CVG_review_4-7"><sup><i><b>h</b></i></sup></a></span> <span class="reference-text"><cite id="CITEREFSteve_Key1997" class="citation magazine cs1">Steve Key (August 1997). "V-Rally: 97 Championship Edition". <i><a href="Computer_and_Video_Games" title="Computer and Video Games">Computer and Video Games</a></i>. No. 189. <a href="EMAP" class="mw-redirect" title="EMAP">EMAP</a>. pp. <span class="nowrap">54–</span>57.</cite></span>
</li>
<li id="cite_note-IGN_review-5"><span class="mw-cite-backlink">^ <a href="#cite_ref-IGN_review_5-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-IGN_review_5-1"><sup><i><b>b</b></i></sup></a> <a href="#cite_ref-IGN_review_5-2"><sup><i><b>c</b></i></sup></a> <a href="#cite_ref-IGN_review_5-3"><sup><i><b>d</b></i></sup></a> <a href="#cite_ref-IGN_review_5-4"><sup><i><b>e</b></i></sup></a> <a href="#cite_ref-IGN_review_5-5"><sup><i><b>f</b></i></sup></a></span> <span class="reference-text"><cite id="CITEREFRignall1997" class="citation web cs1">Rignall, Jaz (November 5, 1997). <a rel="nofollow" class="external text" href="https://www.ign.com/articles/1997/11/06/need-for-speed-v-rally">"Need For Speed: V-Rally"</a>. <i><a href="IGN" title="IGN">IGN</a></i>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20180228022928/https://www.ign.com/articles/1997/11/06/need-for-speed-v-rally">Archived</a> from the original on February 28, 2018<span class="reference-accessdate">. Retrieved <span class="nowrap">November 6,</span> 2018</span>.</cite></span>
</li>
<li id="cite_note-HobbyConsolas_review-6"><span class="mw-cite-backlink">^ <a href="#cite_ref-HobbyConsolas_review_6-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-HobbyConsolas_review_6-1"><sup><i><b>b</b></i></sup></a> <a href="#cite_ref-HobbyConsolas_review_6-2"><sup><i><b>c</b></i></sup></a> <a href="#cite_ref-HobbyConsolas_review_6-3"><sup><i><b>d</b></i></sup></a> <a href="#cite_ref-HobbyConsolas_review_6-4"><sup><i><b>e</b></i></sup></a></span> <span class="reference-text"><cite id="CITEREFGómez1997" class="citation magazine cs1 cs1-prop-foreign-lang-source">Gómez, Amalio (July 1997). "V-Rally". <i><a href="HobbyConsolas" title="HobbyConsolas">HobbyConsolas</a></i> (in Spanish). No. 70. Hobby Press. pp. <span class="nowrap">62–</span>65.</cite></span>
</li>
<li id="cite_note-NA_Manual-7"><span class="mw-cite-backlink">^ <a href="#cite_ref-NA_Manual_7-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-NA_Manual_7-1"><sup><i><b>b</b></i></sup></a> <a href="#cite_ref-NA_Manual_7-2"><sup><i><b>c</b></i></sup></a></span> <span class="reference-text"><cite class="citation AV-media-notes cs1"><a rel="nofollow" class="external text" href="https://archive.org/details/Need_for_Speed_V-Rally_1997_Electronic_Arts_US_SLUS-00590"><i>Need For Speed: V-Rally</i></a> (Instruction booklet). <a href="Electronic_Arts" title="Electronic Arts">Electronic Arts</a>. 1997. SLUS-00590<span class="reference-accessdate">. Retrieved <span class="nowrap">November 13,</span> 2018</span>.</cite></span>
</li>
<li id="cite_note-EGM_preview-8"><span class="mw-cite-backlink">^ <a href="#cite_ref-EGM_preview_8-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-EGM_preview_8-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><cite class="citation magazine cs1">"Need For Speed V-Rally". <i><a href="Electronic_Gaming_Monthly" title="Electronic Gaming Monthly">Electronic Gaming Monthly</a></i>. No. 101. <a href="Ziff_Davis" title="Ziff Davis">Ziff Davis</a>. December 1997. p. 86.</cite></span>
</li>
<li id="cite_note-GameRev_review-9"><span class="mw-cite-backlink">^ <a href="#cite_ref-GameRev_review_9-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-GameRev_review_9-1"><sup><i><b>b</b></i></sup></a> <a href="#cite_ref-GameRev_review_9-2"><sup><i><b>c</b></i></sup></a> <a href="#cite_ref-GameRev_review_9-3"><sup><i><b>d</b></i></sup></a></span> <span class="reference-text"><cite id="CITEREFZ.1997" class="citation web cs1">Z., Jason (November 1997). <a rel="nofollow" class="external text" href="https://web.archive.org/web/19980613222736/http://www.game-revolution.com/games/sony/vrally.htm">"Need For Speed: V-Rally"</a>. <i><a href="GameRevolution" class="mw-redirect" title="GameRevolution">GameRevolution</a></i>. Archived from <a rel="nofollow" class="external text" href="http://www.game-revolution.com/games/sony/vrally.htm">the original</a> on June 13, 1998<span class="reference-accessdate">. Retrieved <span class="nowrap">November 10,</span> 2018</span>.</cite></span>
</li>
<li id="cite_note-HobbyConsolas_interview-10"><span class="mw-cite-backlink">^ <a href="#cite_ref-HobbyConsolas_interview_10-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-HobbyConsolas_interview_10-1"><sup><i><b>b</b></i></sup></a> <a href="#cite_ref-HobbyConsolas_interview_10-2"><sup><i><b>c</b></i></sup></a> <a href="#cite_ref-HobbyConsolas_interview_10-3"><sup><i><b>d</b></i></sup></a> <a href="#cite_ref-HobbyConsolas_interview_10-4"><sup><i><b>e</b></i></sup></a></span> <span class="reference-text"><cite class="citation magazine cs1 cs1-prop-foreign-lang-source">"Infogrames pisa el acelerador". <i><a href="HobbyConsolas" title="HobbyConsolas">HobbyConsolas</a></i> (in Spanish). No. 67. Hobby Press. April 1997. pp. <span class="nowrap">26–</span>28.</cite></span>
</li>
<li id="cite_note-N64_preview-11"><span class="mw-cite-backlink">^ <a href="#cite_ref-N64_preview_11-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-N64_preview_11-1"><sup><i><b>b</b></i></sup></a> <a href="#cite_ref-N64_preview_11-2"><sup><i><b>c</b></i></sup></a> <a href="#cite_ref-N64_preview_11-3"><sup><i><b>d</b></i></sup></a></span> <span class="reference-text"><cite class="citation magazine cs1">"V-Rally: Championship Edition 98". <i><a href="N64_Magazine" class="mw-redirect" title="N64 Magazine">N64 Magazine</a></i>. No. 21. <a href="Future_Publishing" class="mw-redirect" title="Future Publishing">Future Publishing</a>. November 1998. pp. <span class="nowrap">36–</span>41.</cite></span>
</li>
<li id="cite_note-Consoles_+_preview-12"><span class="mw-cite-backlink"><b><a href="#cite_ref-Consoles_+_preview_12-0">^</a></b></span> <span class="reference-text"><cite class="citation magazine cs1 cs1-prop-foreign-lang-source">"V-Rally". <i>Consoles +</i> (in French). No. 65. M.E.R.7. May 1997. p. 83.</cite></span>
</li>
<li id="cite_note-HobbyConsolas_preview-13"><span class="mw-cite-backlink">^ <a href="#cite_ref-HobbyConsolas_preview_13-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-HobbyConsolas_preview_13-1"><sup><i><b>b</b></i></sup></a> <a href="#cite_ref-HobbyConsolas_preview_13-2"><sup><i><b>c</b></i></sup></a> <a href="#cite_ref-HobbyConsolas_preview_13-3"><sup><i><b>d</b></i></sup></a> <a href="#cite_ref-HobbyConsolas_preview_13-4"><sup><i><b>e</b></i></sup></a></span> <span class="reference-text"><cite class="citation magazine cs1 cs1-prop-foreign-lang-source">"Rozando el límite de la realidad". <i><a href="HobbyConsolas" title="HobbyConsolas">HobbyConsolas</a></i> (in Spanish). No. 68. Hobby Press. May 1997. pp. <span class="nowrap">44–</span>45.</cite></span>
</li>
<li id="cite_note-FunGen_preview-14"><span class="mw-cite-backlink">^ <a href="#cite_ref-FunGen_preview_14-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-FunGen_preview_14-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><cite class="citation magazine cs1 cs1-prop-foreign-lang-source">"V-Rally". <i>FunGeneration</i> (in German). Vogel Medien Gruppe. June 1997. pp. <span class="nowrap">36–</span>37.</cite></span>
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<li id="cite_note-JV_GBC_review-46"><span class="mw-cite-backlink"><b><a href="#cite_ref-JV_GBC_review_46-0">^</a></b></span> <span class="reference-text"><cite class="citation web cs1 cs1-prop-foreign-lang-source"><a rel="nofollow" class="external text" href="http://www.jeuxvideo.com/articles/0000/00000291_test.htm">"V-Rally"</a>. <i><a href="Jeuxvideo.com" title="Jeuxvideo.com">Jeuxvideo.com</a></i> (in French). April 13, 1999. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20140312154537/http://www.jeuxvideo.com/articles/0000/00000291_test.htm">Archived</a> from the original on March 12, 2014<span class="reference-accessdate">. Retrieved <span class="nowrap">November 18,</span> 2018</span>.</cite></span>
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<li id="cite_note-NAccion_GCC_review-47"><span class="mw-cite-backlink">^ <a href="#cite_ref-NAccion_GCC_review_47-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-NAccion_GCC_review_47-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><cite class="citation magazine cs1 cs1-prop-foreign-lang-source">"V-Rally". <i><a href="Nintendo_Acci%C3%B3n" class="mw-redirect" title="Nintendo Acción">Nintendo Acción</a></i> (in Spanish). No. 77. Hobby Press. April 1999. pp. <span class="nowrap">42–</span>43.</cite></span>
</li>
<li id="cite_note-48"><span class="mw-cite-backlink"><b><a href="#cite_ref-48">^</a></b></span> <span class="reference-text"><cite class="citation news cs1"><a rel="nofollow" class="external text" href="https://www.newspapers.com/image/752408912/?terms=%22v-rally%22&match=1">"<i>V-Rally Championship Edition</i>"</a>. <i><a href="The_Daily_Telegraph" title="The Daily Telegraph">The Daily Telegraph</a></i>. April 10, 1999. p. 159<span class="reference-accessdate">. Retrieved <span class="nowrap">December 2,</span> 2023</span>. <q>Game Boy Color out now</q></cite></span>
</li>
<li id="cite_note-IGN_GBC_review-49"><span class="mw-cite-backlink">^ <a href="#cite_ref-IGN_GBC_review_49-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-IGN_GBC_review_49-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><cite id="CITEREFSchneider1999" class="citation web cs1">Schneider, Peer (July 13, 1999). <a rel="nofollow" class="external text" href="https://www.ign.com/articles/1999/07/14/v-rally-edition-99-3">"V-Rally Edition 99"</a>. <i><a href="IGN" title="IGN">IGN</a></i>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20181118215520/https://www.ign.com/articles/1999/07/14/v-rally-edition-99-3">Archived</a> from the original on November 18, 2018<span class="reference-accessdate">. Retrieved <span class="nowrap">November 18,</span> 2018</span>.</cite></span>
</li>
<li id="cite_note-50"><span class="mw-cite-backlink"><b><a href="#cite_ref-50">^</a></b></span> <span class="reference-text"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="https://web.archive.org/web/20000816234314/http://pocket.ign.com/games/11626.html">"pocket.ign.com: V-Rally Edition 99"</a>. 2000-08-16. Archived from <a rel="nofollow" class="external text" href="http://pocket.ign.com/games/11626.html">the original</a> on 2000-08-16<span class="reference-accessdate">. Retrieved <span class="nowrap">2023-12-02</span></span>.</cite></span>
</li>
<li id="cite_note-VD-dev_games-51"><span class="mw-cite-backlink"><b><a href="#cite_ref-VD-dev_games_51-0">^</a></b></span> <span class="reference-text"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://www.vd-dev.com/Games.html">"VD-dev Games"</a>. <i>VD-dev.com</i>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20180628103351/http://www.vd-dev.com/Games.html">Archived</a> from the original on June 28, 2018<span class="reference-accessdate">. Retrieved <span class="nowrap">January 22,</span> 2019</span>.</cite></span>
</li>
<li id="cite_note-Player_One_PC_review-52"><span class="mw-cite-backlink">^ <a href="#cite_ref-Player_One_PC_review_52-0"><sup><i><b>a</b></i></sup></a> <a href="#cite_ref-Player_One_PC_review_52-1"><sup><i><b>b</b></i></sup></a></span> <span class="reference-text"><cite class="citation magazine cs1 cs1-prop-foreign-lang-source">"V-Rally Multiplayer Championship". <i>Player One</i> (in French). No. 98. Média Système Édition. June 1999. p. 130.</cite></span>
</li>
<li id="cite_note-Symbian_version-53"><span class="mw-cite-backlink"><b><a href="#cite_ref-Symbian_version_53-0">^</a></b></span> <span class="reference-text"><cite class="citation web cs1"><a rel="nofollow" class="external text" href="http://my-symbian.com/uiq/software/applications.php?fldAuto=513&faq=3">"V-Rally P800/P900"</a>. <i>My-symbian.com</i>. <a rel="nofollow" class="external text" href="https://web.archive.org/web/20160331200006/http://my-symbian.com/uiq/software/applications.php?fldAuto=513&faq=3">Archived</a> from the original on March 31, 2016<span class="reference-accessdate">. Retrieved <span class="nowrap">November 18,</span> 2018</span>.</cite></span>
</li>
</ol></div></div>
<div class="mw-heading mw-heading2"><h2 id="External_links">External links</h2></div>
<ul><li><a rel="nofollow" class="external text" href="https://web.archive.org/web/20030407234411/http://vrally.net/race_report/index.asp">Official website</a> at the <a href="Wayback_Machine" title="Wayback Machine">Wayback Machine</a> (archived 2003-04-07)</li></ul>
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</style><div id="V-Rally_series34" style="font-size:114%;margin:0 4em"><i><a href="V-Rally" title="V-Rally">V-Rally</a></i> series</div></th></tr><tr><th scope="row" class="navbox-group" style="width:1%">Games</th><td class="navbox-list-with-group navbox-list navbox-odd hlist" style="width:100%;padding:0"><div style="padding:0 0.25em">
<ul><li><i></i></li>
<li><i><a href="V-Rally_2" title="V-Rally 2">V-Rally 2</a></i></li>
<li><i><a href="V-Rally_3" title="V-Rally 3">V-Rally 3</a></i></li>
<li><i><a href="V-Rally_4" title="V-Rally 4">V-Rally 4</a></i></li></ul>
</div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Related</th><td class="navbox-list-with-group navbox-list navbox-even hlist" style="width:100%;padding:0"><div style="padding:0 0.25em">
<ul><li><a href="Infogrames" class="mw-redirect" title="Infogrames">Infogrames</a></li>
<li><a href="Eden_Games" title="Eden Games">Eden Studios</a></li>
<li><a href="Kylotonn" title="Kylotonn">Kylotonn</a></li>
<li><a href="Nacon" title="Nacon">Nacon</a></li></ul>
</div></td></tr></tbody></table></div>
<div class="navbox-styles"></div><div role="navigation" class="navbox" aria-labelledby="Need_for_Speed245" style="padding:3px"><table class="nowraplinks hlist mw-collapsible autocollapse navbox-inner" style="border-spacing:0;background:transparent;color:inherit"><tbody><tr><th scope="col" class="navbox-title" colspan="3"><div id="Need_for_Speed245" style="font-size:114%;margin:0 4em"><i><a href="Need_for_Speed" title="Need for Speed">Need for Speed</a></i></div></th></tr><tr><td class="navbox-abovebelow" colspan="3"><div>A media franchise by <a href="Electronic_Arts" title="Electronic Arts">Electronic Arts</a></div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%"><a href="List_of_Need_for_Speed_video_games" title="List of Need for Speed video games">Games</a></th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em">
<ul><li><i><a href="The_Need_for_Speed" title="The Need for Speed">The Need for Speed</a></i> (1994)</li>
<li><i><a href="Need_for_Speed_II" title="Need for Speed II">II</a></i></li>
<li><i><a href="Need_for_Speed_III%3A_Hot_Pursuit" title="Need for Speed III: Hot Pursuit">III: Hot Pursuit</a></i> (1998)</li>
<li><i><a href="Need_for_Speed%3A_High_Stakes" title="Need for Speed: High Stakes">High Stakes/Road Challenge</a></i></li>
<li><i><a href="Need_for_Speed%3A_Porsche_Unleashed" title="Need for Speed: Porsche Unleashed">Porsche Unleashed</a></i></li>
<li><i><a href="Need_for_Speed%3A_Hot_Pursuit_2" title="Need for Speed: Hot Pursuit 2">Hot Pursuit 2</a></i></li>
<li><i><a href="Need_for_Speed%3A_Underground" title="Need for Speed: Underground">Underground</a></i></li>
<li><i><a href="Need_for_Speed%3A_Underground_2" title="Need for Speed: Underground 2">Underground 2</a></i></li>
<li><i><a href="Need_for_Speed%3A_Most_Wanted_(2005_video_game)" title="Need for Speed: Most Wanted (2005 video game)">Most Wanted</a></i> (2005)</li>
<li><i><a href="Need_for_Speed%3A_Carbon" title="Need for Speed: Carbon">Carbon</a></i> (<i><a href="Need_for_Speed%3A_Carbon_%E2%80%93_Own_the_City" title="Need for Speed: Carbon – Own the City">Own the City</a></i>)</li>
<li><i><a href="Need_for_Speed%3A_ProStreet" title="Need for Speed: ProStreet">ProStreet</a></i></li>
<li><i><a href="Need_for_Speed%3A_Undercover" title="Need for Speed: Undercover">Undercover</a></i></li>
<li><i><a href="Need_for_Speed%3A_Shift" title="Need for Speed: Shift">Shift</a></i></li>
<li><i><a href="Need_for_Speed%3A_Nitro" title="Need for Speed: Nitro">Nitro</a></i></li>
<li><i><a href="Need_for_Speed%3A_World" title="Need for Speed: World">World</a></i></li>
<li><i><a href="Need_for_Speed%3A_Hot_Pursuit_(2010_video_game)" title="Need for Speed: Hot Pursuit (2010 video game)">Hot Pursuit</a></i> (2010)</li>
<li><i><a href="Shift_2%3A_Unleashed" title="Shift 2: Unleashed">Shift 2: Unleashed</a></i></li>
<li><i><a href="Need_for_Speed%3A_The_Run" title="Need for Speed: The Run">The Run</a></i></li>
<li><i><a href="Need_for_Speed%3A_Most_Wanted_(2012_video_game)" title="Need for Speed: Most Wanted (2012 video game)">Most Wanted</a></i> (2012)</li>
<li><i><a href="Need_for_Speed_Rivals" title="Need for Speed Rivals">Rivals</a></i></li>
<li><i><a href="Need_for_Speed%3A_No_Limits" title="Need for Speed: No Limits">No Limits</a></i></li>
<li><i><a href="Need_for_Speed_(2015_video_game)" title="Need for Speed (2015 video game)">Need for Speed</a></i> (2015)</li>
<li><i><a href="Need_for_Speed_Payback" title="Need for Speed Payback">Payback</a></i></li>
<li><i><a href="Need_for_Speed_Heat" title="Need for Speed Heat">Heat</a></i></li>
<li><i><a href="Need_for_Speed_Unbound" title="Need for Speed Unbound">Unbound</a></i></li></ul>
</div></td><td class="noviewer navbox-image" rowspan="3" style="width:1px;padding:0 0 0 2px"><div><span typeof="mw:File"><span></span></span></div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Developers</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em"></div><table class="nowraplinks navbox-subgroup" style="border-spacing:0"><tbody><tr><th scope="row" class="navbox-group" style="width:1%">Current</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em">
<ul><li><a href="Criterion_Games" title="Criterion Games">Criterion Games</a></li>
<li><a href="Firemonkeys_Studios" title="Firemonkeys Studios">Firemonkeys Studios</a></li></ul>
</div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Former</th><td class="navbox-list-with-group navbox-list navbox-odd" style="width:100%;padding:0"><div style="padding:0 0.25em">
<ul><li><a href="EA_Black_Box" title="EA Black Box">EA Black Box / Quicklime Games</a></li>
<li><a href="EA_Bright_Light" title="EA Bright Light">EA Bright Light</a></li>
<li><a href="EA_Vancouver" title="EA Vancouver">EA Canada</a></li>
<li><a href="EA_Montreal" title="EA Montreal">EA Montreal</a></li>
<li><a href="Eden_Games" title="Eden Games">Eden Games</a></li>
<li><a href="Exient_Entertainment" class="mw-redirect" title="Exient Entertainment">Exient Entertainment</a></li>
<li><a href="Firebrand_Games" title="Firebrand Games">Firebrand Games</a></li>
<li><a href="EA_Gothenburg" title="EA Gothenburg">Ghost Games</a></li>
<li><a href="Piranha_Games" title="Piranha Games">Piranha Games</a></li>
<li><a href="Slightly_Mad_Studios" title="Slightly Mad Studios">Slightly Mad Studios</a></li></ul>
</div></td></tr></tbody></table><div></div></td></tr><tr><th scope="row" class="navbox-group" style="width:1%">Related</th><td class="navbox-list-with-group navbox-list navbox-even" style="width:100%;padding:0"><div style="padding:0 0.25em">
<ul><li><i></i></li>
<li><i><a href="V-Rally_2" title="V-Rally 2">V-Rally 2</a></i></li>
<li><i><a href="Beetle_Adventure_Racing" title="Beetle Adventure Racing">Beetle Adventure Racing</a></i></li>
<li><i><a href="Motor_City_Online" title="Motor City Online">Motor City Online</a></i></li>
<li><a href="Need_for_Speed_(film)" title="Need for Speed (film)"><i>Need for Speed</i> (film)</a></li></ul>
</div></td></tr><tr><td class="navbox-abovebelow" colspan="3"><div>
<ul><li><b><span class="noviewer" typeof="mw:File"><span title="Category"></span></span> Category</b></li></ul>
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